Title : Technical Animation Class Starts 31 October
link : Technical Animation Class Starts 31 October
Technical Animation Class Starts 31 October
Dan Shutt |
That is to say, all the physics-based stuff that traditional keyframe animators tend not to have to deal with - such as fur, hair, cloth and muscle systems. This is a part-time course, running on wednesday evenings from 7-10pm, for 8 evenings, designed to fit around jobs and families.
What's this all about?
Technical Animation. It's an area of significant skills shortages, with studios like Framestore even running their own internal classes to bridge the skills gap. This course is an 8 week introduction which will enable students to learn the basics of technical animation in Maya and Houdini.
Who is it for?
The class is aimed at working or training animators who want to improve their technical skills, as they will learn the basics of simulations, effects and physics-based animation. Students should ideally have some prior knowledge of the software. Students will be expected to attend an evening class one night a week, and will develop a portfolio or demo reel to showcase their skills.
Tutor - Dan Shutt
The course will be taught by our 3D tutor, Daniel Shutt, in response to the increasing demand for technically skilled animators from studios.
Dates & Details
Start Date: 31/10/18. End Date: 19/12/18
Course Duration: 8 weeks, 1 evening per week (Wednesdays)
Tutor: Dan Shutt
Price (inc VAT): £995
You can see the details of the course, and sign up, here.
The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects. To find out more about our new BA/MArt, now recruiting for September 2019, follow this link. To apply, visit the official page here.
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