Title : Maya to Unreal Engine Pipeline with Paul Harrison
link : Maya to Unreal Engine Pipeline with Paul Harrison
Maya to Unreal Engine Pipeline with Paul Harrison
https://vimeo.com/showcase/10558978 |
Unreal Engine renders shots in real time, allowing our students to focus their energy on animation and character performance.
Realtime rendering is a growing part of the animation production pipeline. Whether our students are studying VFX, animation, or games, Unreal Engine offers big savings in render times.
Paul brings a wealth of animation and VFX experience to Escape Studios; he has worked for clients including The Mill, DNEG, Prodigious, Smoke and Mirrors, Mainframe, and the BBC.
Paul is also a comic book artist and writer, and a content creator for children’s media. He is the creator of the Urban Squirrel series of comics.
Manipulating Objects in Unreal Engine
Manipulating Objects in Unreal Engine with Michael Davies.
Creating Environmental Fog in Unreal Engine
Third Person Character in Unreal Engine
Importing Camera Animation into Unreal Engine
Unreal Engine Tutorials
These tutorials explore how Unreal Engine works, including how to build assets and textures for a Realtime pipeline, as well how to import and edit animation to get the best results.
Michael Davies
The tutorials were recorded by Head of Animation Michael Davies.
Michael has worked on many VFX blockbusters such as Batman vs Superman, Doctor Strange and Thor Ragnarok.
Unreal Engine Accreditation
Michael is an Accredited Trainer for Unreal Engine, as a well as a Certified Instructor with Maya at Autodesk.
Unreal Engine Tutorials
You can find the Unreal Engine tutorials at our Vimeo Channel here. As with all our Vimeo Channel Tutorials, they are password-protected. If you're a current student or recent Escapee, just ask us for the password.
Realtime rendering is a growing part of the animation production pipeline. Whether our students are studying VFX, animation, or games, Unreal Engine offers big savings in render times.
Maya to Unreal Tutorials
Paul Harrison is a veteran animator, tutor, VFX Supervisor and 3D generalist; he has recently been appointed Head of Animation at Escape Studios. Paul teaches our third year undergraduate animation students.
Maya to Unreal 1
A brief introduction to what is covered in these tutorials and an introduction to Unreal Engine and what you will need to deal with.
Maya to Unreal 2
How to optimise and prep your assets and animation in Maya.
Maya to Unreal 3
The settings you need to know to export as FBX or Alembic.
Maya to Unreal 4
How to bring in your assets and animation to Unreal Engine.
Maya to Unreal 5
The process of creating shots and sequences on a timeline in Unreal.
Maya to Unreal 6
How to structure and manage you Unreal Project.
Paul Harrison
Paul Harrison
Paul brings a wealth of animation and VFX experience to Escape Studios; he has worked for clients including The Mill, DNEG, Prodigious, Smoke and Mirrors, Mainframe, and the BBC.
Paul is also a comic book artist and writer, and a content creator for children’s media. He is the creator of the Urban Squirrel series of comics.
Real Time Rendering with Unreal Engine
Unreal Engine renders shots in real time, allowing our students to focus their energy on animation and character performance, without worrying about whether they will manage to make the production deadline. No more late nights crossing your fingers and hoping that the Arnold render will come through; Unreal Engine offers a much faster solution.
Unreal Engine renders shots in real time, allowing our students to focus their energy on animation and character performance, without worrying about whether they will manage to make the production deadline. No more late nights crossing your fingers and hoping that the Arnold render will come through; Unreal Engine offers a much faster solution.
The short films Planet Mars, Minuet and Adam & Eve Mk II were all rendered in Unreal Engine and have enjoyed considerable festival success, winning festival awards since as early as 2019.
Unreal Engine at Our Vimeo Channel
We have uploaded a series of tutorials by Escape Studios Head of Animation Michael Davies. The tutorials can be found at our Vimeo Channel on how to use the Unreal Engine rendering pipeline.
Introduction to Unreal Engine 5
Downloading Unreal Engine
Navigating the Unreal Engine Interface
Manipulating Objects in Unreal Engine with Michael Davies.
Importing Objects into Unreal Engine
Creating Wind Effects in Unreal Engine
Atmospherics in a scene are very useful to bring an environment to life.
Creating Environmental Fog in Unreal Engine
Creating Environmental Fog in Unreal Engine, with Michael Davies. Adding depth and realism into an Unreal Engine environment (5 minutes).
Third Person Character in Unreal Engine
Learn how to travel within a game environment as your own character, with Michael Davies. This video demonstrates how to take your own character model and attach it to the existing Third Person Blueprint in Unreal Engine. (27 Minutes)
Importing Animation into Unreal Engine
(7 minutes)
Importing Camera Animation into Unreal Engine
(6 Minutes)
Materials in Unreal Engine VFX
Unreal Engine Tutorials
Michael Davies |
Michael Davies
Michael has worked on many VFX blockbusters such as Batman vs Superman, Doctor Strange and Thor Ragnarok.
Unreal Engine Accreditation
Rendered in Unreal Engine |
Unreal Engine Tutorials
You can find the Unreal Engine tutorials at our Vimeo Channel here. As with all our Vimeo Channel Tutorials, they are password-protected. If you're a current student or recent Escapee, just ask us for the password.
Festival Winners
To see some of the award-winning short films made at Escape Studios and rendered in Unreal Engine, follow the links below:
To see some of the award-winning short films made at Escape Studios and rendered in Unreal Engine, follow the links below:
The Escape Studios Animation Blog offers a personal view on the art of animation and visual effects. To find out more about our BA/MArt, follow this link. To apply, visit the official page here.
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