Title : Why Must Animators Check their Hookups?
link : Why Must Animators Check their Hookups?
Why Must Animators Check their Hookups?
Jerich0 - excellent shot continuity |
What does this mean? In animation terms, hookups are nothing to do with Tinder, or online dating. Hookups are about shot continuity, and making sure that one shot "hooks up" with another.
On a film project it is the animator's responsibility to make sure that their shot joins up seamlessly with the shots on either side of theirs.
Checking your hookups
Animators are commonly assigned to work on single shots on a project, which means there will often be another shot, animated by another animator, on either side of theirs. These shots must play together in continuity, meaning that there must be a smooth flow from one to another. The pose of a character at the end of one shot should be the same pose in the next shot, or else the shots won't "hook up".
Animators - can't see the wood for the trees? |
Obviously, the main responsibility for shot continuity lies with the storyboard dept, and later the 3D layout dept, whose shot planning gets handed over the animation dept for animation. However, this does not absolve the animators from taking responsibility for making sure that their shots connect up.
Animation is Concentration
Animators have to concentrate hard for long periods on a single shot, and it is easy to get lost in the detail of what we are doing, losing sight of the big picture. We must always remember that the film itself is much more important than any individual shot. Sometimes, as animators, we can't see the wood for the trees.
Shot continuity in Jerich0
Take a look at the two shots from the short film Jerich0 at the top of the post. Shot 1 is a wide shot, and it cuts directly to shot 2, a medium shot of the same lizard. Note that the lizard is in the exact same pose in both shots. The animators have worked together to make sure that the pose is the same in both shots. They have checked their hook-ups, to maintain visual consistency.
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