Basic Lighting in Maya & Arnold - Physical Sky

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Title : Basic Lighting in Maya & Arnold - Physical Sky
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Basic Lighting in Maya & Arnold - Physical Sky

 

In this simple tutorial, for Autodesk Maya beginners, we explain how to achieve a super basic lighting setup in Arnold using the settings in Physical Sky. This is as simple a setup as it is possible to achieve in Arnold, and gives good results for an outdoor scene with just a few clicks. For those who want to dig deeper into lighting and rendering, follow the link to our Vimeo Tutorial Channel, which has hundreds of video tutorials for our students.

"Physical Sky" Outdoor Lighting Tutorial in Maya & Arnold
  1. Start by Opening Autodesk Maya. Make sure you are in the Render menu (top left)
  2. Render/Render Settings/Render Using/Arnold
  3. In the Common Tab, go to File Output: Select JPEG
  4. Image size HD 720
  5. Now go to the Arnold Renderer Tab 
  6. Arnold/Lights/Physical Sky
  7. Do a render test - the scene probably looks a bit dark
  8. In the Attribute Editor, take Intensity up to 4 or 5 to make it brighter. Or lower to make it darker. 
  9. Go to Sky Tint to change the colour of the sky.
  10. Sun Tint will do something similar. Play around with the settings until you get the look and feel you want.  

Lighting and Rendering at Escape Studios
To find more lighting and rendering resources at Escape Studios, follow the links to our Vimeo Channel below:

VFX - Materials, Lighting and Rendering


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